By my reading, so far absolutely NOTHING in this thread has been related to C# under Unity3D.
There’s nothing in here that relates in anyway to the UnityEngine and UnityEditor namespaces.
Are you even sure you are even posting in the right forum here??
I mean you’re always welcome to be here of course, but it’s a little bit like you brought your car into the supermarket to see if they could fix it.
How about: what are you TRYING to do. Use this template and everybody here will save a LOT of wasted spinning time, now that we’re up to 17 responses.
How to report your problem productively in the Unity3D forums:
This is the bare minimum of information to report:
- what you want
- what you tried
- what you expected to happen
- what actually happened, log output, variable values, and especially any errors you see
- links to documentation you used to cross-check your work (CRITICAL!!!)
The purpose of YOU providing links is to make our job easier, while simultaneously showing us that you actually put effort into the process. If you haven’t put effort into finding the documentation, why should we bother putting effort into replying?
If you post a code snippet, ALWAYS USE CODE TAGS:
How to use code tags: Using code tags properly
- Do not TALK about code without posting it.
- Do NOT post unformatted code.
- Do NOT retype code. Use copy/paste properly using code tags.
- Do NOT post screenshots of code.
- Do NOT post photographs of code.
- ONLY post the relevant code, and then refer to it in your discussion.