I’m following a course and I should:
" …So we can make this change by right-clicking on the Entry node and
choosing Set StateMachine Default State.
So this will change the default state from Target Idle to the state that we select.
So if I chose this, notice I have a live link now on my mouse,
and if I move it up to Target Spawner and then click,
notice it moved that transition from the Target Idle to the Target Spawner."
When I right click on the Entry node or other node nothing happens…
What I’m doing wrong? Thanks for your help.
Yes, I’m using a Mac. The lecture is the one you referenced.
When I click on Unity over the hierarchy or project tab doesn’t happen anything (I’m not sure this was what you expect me to do)