Building Library/Bee/artifacts/iOS/ManagedStripped failed with output:
/Applications/Unity/Hub/Editor/2022.3.18f1/Unity.app/Contents/il2cpp/build/deploy/UnityLinker --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.AIModule.dll --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.ARModule.dll --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.AccessibilityModule.dll --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.AndroidJNIModule.dll --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.AnimationModule.dll --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.AssetBundleModule.dll --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.AudioModule.dll --allowed-assembly=/Applications/Unity/Hub/Editor/2022.3.18f1/PlaybackEngines/VisionOSPlayer/Variations/il2cpp/Managed/UnityEngine.ClothModule.dll
…
Folder/RealizeApp/Library/Bee/PlayerScriptAssemblies/ObjectPool.dll --allowed-assembly=/Users/victoramontoya/Desktop/Rik Folder/RealizeApp/Library/Bee/PlayerScriptAssemblies/UITools.dll --allowed-assembly=/Users/victoramontoya/Desktop/Rik Folder/RealizeApp/Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll --allowed-assembly=/Users/victoramontoya/Desktop/Rik Folder/RealizeApp/Library/Bee/PlayerScriptAssemblies/Widgets.dll --allowed-assembly=/Users/victoramontoya/Desktop/Rik Folder/RealizeApp/Library/Bee/PlayerScriptAssemblies/AWSDataRoute.dll --allowed-assembly=/Users/vi
Does anyone know what can cause something like this?