Im trying to check what scene my player is on, so I can tell unity what scene to load, but I'm having trouble with my script

#pragma strict

var maxFallDistance= -10;



function Update () 
{
	if(transform.position.y <= maxFallDistance)
	{
		LoadLevel();
	}
}

function LoadLevel ()
{
	if(Application.loadedLevelName == ("Level1"))
	{
		Application.LoadLevel("Level1");
	}
}

Try using this if(Application.loadedLevelName =="Level1")(Remove parenthesis). If you are using unity 5.3 try using Scene manger.For more info about scene manger follow this unity docs link - Unity docs Scene Manager
Hope this may help you.
Nsks