using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Click : MonoBehaviour
{
void Update()
{
var amountOfCircle = GameObject.FindGameObjectsWithTag("buttonCircle" && transform.position == new Vector3(transform.position.x, transform.position.y, -1));
//I know that u cant put bools here but I’m trying to show what I want with this.;