I'm trying to make sprites look HD

Hi everybody! So I’ll start as many does by saying “A friend and I are developing a game” but we are really confused about the size the sprites should be to make them look ok on Full HD resolution, we don’t want it to look ‘pixel art’, but we are confused about the measures needed for that: is more important the PPU value that the size of the sprite itself? does the sprite needs to be of an specific height and width to make it look good?

If there’s any documentation or article you can point us towards, it’ll be higly appreciated. Thanks in advance!

Its not something I’m an expert on. A good resource for asking about that is the Unity3D Discord where there’s a channel for 2D questions. Hope that helps.

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Have a look at this blog post, it tackles the questions you have regarding size and PPU

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the ppu doesnt matter for anything it only matters if the original image has good quality

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