first of all sorry for my bad english
I’m wonderting why FindGameObjectWithTag() return diffent value after build
for example
i have gameobject “Player” with tag(“Player”)
and another gameobject “Trigger” with same tag (“Player”) that child gameobject of “player”
in editor FindGameObjectWithTag() return “Player”
after build FindGameObjectWithTag() return “Trigger”
i think this difference is come from difference of traverse
in editor preorder traverse
after build anything else traverse
am i right? i wonder correct answer
