It’s been 1 year now since I started the development of a 2D MOBA game in pixel art style,
I still need to finish 20 more heroes and the neutral monsters from the jungle,
But before moving forward I recorded a brief video of the current Alpha state looking for some feedback as I’m starting to wonder if people will like it, so here I am sharing this brief video:
Any feedback is really needed and appreciated, like do you like the style, do you like the idea? etc,
Making this online game it’s been very tough because you have to thing on client, server, authoritative stuff, networked physics and such, so before I go deeper I’d like to hear your thoughts on what you see.
Hi there thanks for the response
About the art being visually rough, yes it’s the artist’s style, with a pixel art goal in mind.
About the creatures spawn, only lesser minions will spawn, the bigger ones will spawn if you take third tower in lane…
About being an adult, yeah I understand, but I really appreciate you taking the time to watch the video and give feedback, The fun should begin when you fight 5v5
Your game looks great and i would love to get my hands on it!
Meanwhile,as a review you can work on these few things:
Modify your Inventory i:e you can increase the size of the icons and add info button to explain the item.
The Inventory Hotbar is great idea, i think only 3 items will be more than enough if you increase the item icon size.
Map on the bottom left can be replaced by Zoom In and Out.
Sound is something that can be worked on like adding some new sounds for each monsters / enemy.
P.S. - These are some opinions just by looking at the game, if you would like me to give it a try for Beta Testing, Do drop me an email at spawnpoint2019@gmail.com.
I and my good friend are QA Testers and we love tying out new games!
Hope it helps.
Do let us know if you need any help regarding testing, we will be more than happy to do so.
Hi there!, Thanks a lot for your comments,
I’m glad you liked how it looks and am sure you will like the competitive scene around the game once it’s deployed,
About your comments:
About the size of the inventory, are you talking about the Shop? At the beginning of the video what you see is the Shop window where you can buy items; once they are bought, they appear on the lower left corner of the screen.
About 3 items, I’m following the scheme of League of Legends where they have 6 slots, but it’s interesting to think about less slots as it would make it more simple.
About the map zoom in/out, that’s an interesting feature, thank you for suggesting.
Great idea! I will work on different sounds for each monsters - would you limit monsters sound for when they die?
About QA Tester, that’s really interesting, and I’m really interested, as I have a hard time making the tests on my own in a 5v5 game
Right now it’s possible to make tests in the Alpha state, but only 1 Hero is available, I would like to hear more about the QA Testing, so I can prepare a Build release where more heroes are available, should take about 2 months from now on, is there a cost associated? I have sent an email to you to that direction.