I get an error when building for Web.
I don’t know how to fix it. help me!
Building Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/gheploasb872.o failed with output:
Traceback (most recent call last):
File "/mnt/work/gamedev/engine/unity3d/2022.3.6f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emscripten/emcc.py", line 23, in <module>
from tools.toolchain_profiler import ToolchainProfiler
File "/mnt/work/gamedev/engine/unity3d/2022.3.6f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emscripten/tools/toolchain_profiler.py", line 17, in <module>
from . import response_file
File "/mnt/work/gamedev/engine/unity3d/2022.3.6f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emscripten/tools/response_file.py", line 10, in <module>
from .utils import WINDOWS
File "/mnt/work/gamedev/engine/unity3d/2022.3.6f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emscripten/tools/utils.py", line 11, in <module>
from . import diagnostics
File "/mnt/work/gamedev/engine/unity3d/2022.3.6f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/emscripten/tools/diagnostics.py", line 9, in <module>
import ctypes
File "/usr/local/lib/python3.8/ctypes/__init__.py", line 7, in <module>
from _ctypes import Union, Structure, Array
ModuleNotFoundError: No module named '_ctypes'
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /home/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:190)

