I’d like to implement map with settable waypoints by clickin somewhere on the map and spawning GO at that location. Ideas appreciated.
I have compass it only needs a target to point to.
someone pointed out getting xy of image and converting it to xy of world but the map is not rectangle its teared paper so i guess no go ? : ) thanks J
Hello. I don’t know if there is any way faster o more simple, but this works, i did it a lot of times. Follow the logic…:
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If you have 2 empty objects, with exactly same transform. Lets call them MapFrame1 and MapFrame2.
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Then, each MapFrame have as a child the map itself, the real map (called Map1 and Map2), also with same transform properties.
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Then you scale MapFrame1 to (0.1f ,0.1f, 0.1f)
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If you perform a raycast in the Mapframe1, detect the hit, create a emtyobject (called for example PositionDetector) in that worldposition.
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Then make this PositionDetector child of MapFrame1…
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Create an EmptyObject (Called PositionFinder) as a child of MapFrame2.
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And Finally:
PositionFinder.transform.localPosition = PositionDetector.transform.localPosition
Both Objects (PositionFinder & PositionDetector) will be in same place relative to the map. So you can use this PositionFinder as a reference to spwan what you really want.
Bye !