I have setup two Canvas, both of them are Screen Space.
The Image at the lower Canvas would block raycast to the button of the upper Canvas.
Is this an expected behavior or something wrong?
I’m running into a similar/same problem that I’d like to solve.
I have multiple canvas’ that have well defined “order in layer” numbers. (0, 99)
The rear canvas has an image (among several other things that appear to be impertinent).
The front canvas has a button (among several other things that appear to be impertinent).
The rear image appears to catch the cast of the button thereby making it inaccessible (or partially inaccessible when not completely encompassing the button).
Everything visibly renders correctly. However the button interaction is obscured.