Hi UnityAnswers,
I’ve been working on a mobile game where, when you complete/fail a level I blur the main camera using the built in Blur Optimized script. I then just have a UI Canvas on top of this so it’s readable. It was working fine on the PC when I was testing my project.
I just put it onto my phone (Nexus 5) now, and noticed that the blur doesn’t run. I looked like online and apparently phones may/may not support image effects? If this the case, is there an alternative way I could achieve a gaussian blur that would for sure work on all mobile devices?
Thank you.
Here’s what it looks like with/without it. As you can see, it’s pretty bad without it.