Image flikering blue/normal, Unity 2019 HDRP

Hi,

Just wondering if anybody had this problem before and knows how to solve it.
The image is flickering between blue and normal, like if a blue filter was applied. It’s happening in both, scene and game mode. This started to happen while I was adding assets to the scene

Attaching the image example:

Regards


Check if an asset is near ur cam
Check if any UI element u didn’t notice ended up in your scene
Any script is messing with ur camera