Image mask

Hello everyone!
What’s the best and most correct way to create an image alpha mask, that can be shaped by geometric manipulations in Unity 2D?
Example:
I have an image:
1896422--122154--cat.png
and array of points. I need to cut that image by drawing geometry from those points:
1896422--122155--cat_1.png 1896422--122156--cat_2.png

No ideas at all?

I’m not a coder but I think a 2D boolean operation would be a good starting point for research.

Hey there!

If you still searching for some masking system, you can try Sprite Mask.

It is a new asset at the store (released today). Maybe it can be helpful for you.