I have a very simple scene going with a perspective camera (25 degree fov) on Unity 4.0.1. On the PC editor and standalone build for PC, it looks and works fine. However, when I build it out to an APK and put it on a Galaxy S3, the entire screen image artifacts with copies of itself as the camera follows an object in this test scene, smearing across the image. I saw a similar problem mentioned by someone a week ago on UnityAnswers but it was not replied to… anyone have an idea as to what’s causing this?
Apparently it is a new bug with the latest Galaxy S3 software that can be fixed by turning off hardware overlays in the developer settings on the phone.