Image Tiling issue with older iOS devices

Hey there!

I’m having some issues with tiling a UI image on older iOS devices such as iPad4 and iPod Touch, The image is acting as if the Wrap Mode is set to clamp and not repeat, resulting in the following:

Not having this issue on any newer devices and I’ve tested a build with nothing but an image in the scene to make sure that nothing else is interfering! Is this a known Unity bug or any ideas how to fix it?

Using Unity 5.5.0f3


Managed to get around this in the older devices by setting the image border, the issue only seems to occur if it’s left at it’s default of 0, so I just set the Rect Values to 1 and it sorted it out! Hope this helps someone else!