Image tracking and scaling

Hello everyone,
I’m trying to make image tracking work with scaling and it seems like something is wrong with the AR Foundation itself.
I have no problem with image tracking if I set the AR Session Origin scale to 1 and scale down my content. But as soon as I try to follow the “proper” scaling route, everything brakes.
I tried using MakeContentAppearAt with first transform being my content and second and third parameters taken from Image anchor positions. I tried reparenting my content to image anchor gameObject, neither of those ways works.
Is it currently broken or I’m doing something really wrong?

This can be closed. The issue was that I was attaching Image tracking subsystem during runtime and the gameobject I was attaching it too was not AR Session Origin