I have set up a scene with image tracking which places a 3d object when the image is detected. But, I am currently doing this using the TrackedImagePrefab. According to the documentation this is bad, and what I should be doing is:
“If you would like to instantiate content at the pose of the detected image and have its pose updated automatically, then you should parent your content to the ARTrackedImage”
I don’t really understand how to do this. Where do I access ARTrackedImage? How would I then position my object so that it’s left/back corner is in line with the left/back corner of the tracked image?