Hello!
I’m working on a project that uses AR Foundation’s image target tracking system. The image targets are detected and tracked just fine on Android. However, on iOS the camera activates but never acknowledges any of the image targets. Has anyone else had this issue or know a fix?
Thank you for your help!
Unity version: 2019.2.13f1 Education
AR Foundation: 2.1.4
AR Subsystems: 2.1.1
ARCore XR Plugin: 2.1.2
ARKit XR Plugin: 2.0.1
Devices:
Samsung Note 9: N960USQS5ETH4
iPhone 6S: iOS 14.0.1
Unity is running on Windows and xCode 12.0.1 is running on a MacBook with MacOS 10.15.7