Image with transparency cut-offs as button

I want to make these images as buttons but the ‘border’ crosses with each other (see picture). When I pressed the ‘jump’ button but within the run border, it still presses the run.

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I’ve tried sprite editor. I don’t really know how it works but what I did is I set a custom outline and physical size. Hasn’t done anything.
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What else can I do?

You can add a polygon collider 2D to UI Image and not use Unity button component, instead use OnMouseDown method to detect clicks

If you don’t need it, I would create two separate images, and make the run button separately activated from the half-circle object, so that its much smaller box to click on.