I’m having trouble working out how to make a custom button style in Unity 5. I have two different image files of (eg) a tree, in this manner:
- Tree on dark background
- Tree on light background
I want to create a custom button that normally displays #1 but displays #2 when hovered over. A GUI skin is probably best for this but I have about five pairs of files and I’m not sure if multiple GUI skins would be the best way to go. The buttons need to be displayed concurrently - here’s an example:
Any way I could go about this? I’m a Unity newbie so any help would be appreciated.