I’ve just started using Unity (Mac version) and was following a tutorial where I needed to import a background image (I did this by dragging and dropping into Unity) and set this image on a sprite. However the new image doesn’t show up in the image selector window. I also tried importing an asset, creating a new project etc and nothing seems to work.
After importing image, select it and go to inspector and change texture type to “Sprite” and press Apply. Now you can Either use Unity’s Object selector window or you can just drag and drop sprite to component.
Unity’s object selector only shows recently used objects or something. You should be able to drag the texture directly from your Project window to the target field.