Images imported from Photoshop lose definition.

Hi Guys,

I’m importing some psd’s from photoshop for use in Unity iOS pro, When I save the psd’s as jpg’s and view them on my iPad they look exactly the same as they do when they’re on my computer screen, however when I view the Unity file on the iPad the image loses a great deal of definition and it appears that the brightness and contrast have been altered too. I would say detail loss is about 25% which is far too much for the brief I have

Is there a definitive way to import psd’s into Unity, a setting I need to adjust or is this simply a limitation of the software?

Please help!

Thanks in advance

S

In your project tab, click the texture and make sure the texture type is GUI and that the format is TrueColor. Though if you are not careful with these settings you will eat through ram rather quickly. Also check to see if your texture has point or bilinear filtering.