A game I made in Unity just got on the app store today. (search for Demonfall) When I installed it on my iphone, I noticed the lava animation was pixelated. It seems to happen randomly. I remember during development I exported to apk to test on my Andriod and one of the demon’s arms animation was pixelated. Re-export and it was fine.
Is there a way to stop this random pixelation from happening? My plan at the moment is just to reexport and resubmit to the store