immersive sound system speaker positions

Hello

Is it possible to define speaker positions in Unity ? I need to define a speaker position over the listener because our immersive sound system has speakers in the ceiling. So we can hear a plane passing in the sky.

Unity has a max of 7.1 surround system support, but can one of those be on top of the listener ?

Right now we are not using unity sound system but sending all sound events and positions through network and the sound gets spatialised on another machine running another software. We are searching for ways to eliminate that network transfer and use Unity rather great sound spatialization system. I’ve never done a Unity plugin, but could this be done with a plugin or in any other way ?

Thank you

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I am having the same problem here in 2019