Implement something like GLScissor ?

Hey all,

I’m converting an iPhone game into Unity - and I’m not quite sure how to get something like GLScissor working?

I’m drawing a bunch of gameObjects (it’s all 2d) and i want them to be clipped to a rectangle.

Anybody know the easiest way to do this in Unity?

Thanks,
Ross

ah, actually i found the answer to this after posting - for anybody else that needs it →

http://forum.unity3d.com/threads/37612-Scissor-rectangle

you have to render what you want to clip to a specific camera and perform the scissor on that camera -