Hello everyone! I’m making a 2D side-scrolling game. with simple 3-hit melee combat. On my way to implementing it, I found a conflict between the player movement script and the melee combat script. where the transition from Idle to Hit_1 breaks itself. I can only press J once, and 1 frame of the first melee animation plays; after that, it loops itself to Idle. The problem I notice is that idle works with the IsMoving and IsRunning parameters inside the animator. Meanwhile, the new script doesn’t work that well, so I made this code: https://paste.ofcode.org/MVk5fq9vV2NMsSLiH33Yhb to fix the issue, but it seems that I’m getting more issues than solutions. Apologies if my code looks bad; I’m not that smart at coding.
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