Implementing AdMob into Unity iPhone

Hi guys,

Very quick and to the point question, since I believe most of my other questions were tough enough not to be understood…

HOW DO I PUT ADMOB INTO MY UNITY IPHONE GAME?

As in, the recent Google AdMob, where the classes are named differently.

The easiest way is that you choose a commercial plugin for doing that job, what you’ve got to do is really simple: drag & drop Prefabs in your scene, and fill in your Admob adUnit ID, compile and see the Admob Ad show up on both your Android and iOS devices.
Want to give it a try? http://www.neatplug.com

Hope this helps.

See the demo https://github.com/unity-plugins/Unity-Admob