Hi
I've been looking for solutions to be able to walk on spheres without falling down, and I stumbled onto the locomotion scripts which pretty much allow exactly this:
http://www.scottpetrovic.com/blog/20...ystem-wsource/
The character is not falling off the sphere, and the camera makes the sphere ground always appear below the player, which is just what I'm looking for. However, in my project I use a first-person view and regular first-person movement control. I assume it should be easier than the standard scripts, as no 3rd person camera movements and smoothing are required. I'm trying to modify the scripts, but I'm rather new to it and I haven't managed to get anything working. I'd greatly appreciate some help, maybe if anyone could provide me with a modified example scene where a fps view was integrated!
Regards,
greg