Hello, I need help to implement this framework (Wahoo fitness API) http://api.wahoofitness.com/
in Unity.
The files they provide are some .h files and a Binary file (20 mb size) but no .mm files.
I’ve seen that in order to integrate a framework in Unity, I need the .mm files, so I think that the only way is to build the project and then implement this framework in XCode.
The problem is that I don’t know how to communicate with those APIs inside of Unity.
I’ve seen that this method might work (with PostprocessBuildPlayer)
https://github.com/guruguruman/AutomaticXCodeFrameworkLinker
I’ve tried to find a solution for days, so I would be very happy if any of you have any hints on how to do this
I hope I’ve explained the problem good enough
thank you very much in advance for any suggestion.