Hey I am interested in recreating something similarly found in Project Tango, and Kinect Fusion.
I want to create something similar to the camera tracking of the kinect like shown in the video below.
Link
Jump to 6:30 if the video doesnt that is the only part I am interested in
or this video see how the camera is tracked as it moves around.
He uses the depth sensor measurement of the previous frame and the current frame to I guess triangulate its position. This is very similar to the Project Tango method of real-time position tracking of itself in 3D space. I downloaded the Tango SDK for unity they have a great way to start having the camera already tracking its position. However I wanted to see is there something similar to project tangos package for Kinect? If not how would one go about this? I only want to track the camera I dont really care for the 3D objects to be recreated. I do know they are need to measure depth, but I dont need it to be translated into the 3d just for it to track itself in real time.
Preferably I would like a Package similarly to Project tango, or a tutorial would work great too!
Thank you very much. Ahead of time