So the near far interactor in the XR Toolkit is replacing the functionality of the direct interactor and the ray interactor with and without force grab.
If I understand how it works, on the near-far-interactor you can set it as:
- Near only - which would act as a direct interactor
- Far only with far attach point - which would act as a ray interactor
- Far only with near attach point - which would act as a ray interactor with force grab
- Both a near and far interactor
I’ve seen on the grab interactable you can set the attach point to either near or far, overriding the interactor’s setting. But can you set whether an interactable can only be interacted with either a near or far interaction?
In other words, if I wanted to make some objects interactable from a distance, while some only interactable by directly touching the object, would I need to use two near-far-interactors per hand, one set to near and the other to far, and have them set to interact with different layers?
Or is there a way of setting an interactable with the way they can be interacted with so we don’t need a pair of interactors?