Hi all,
I’m having an annoying implicit conversion error in my code. I have tried to change everything I did in a program from JavaScript to c# and managed to get 50 errors which I have now managed to condense to one more error.
The error is "Cannot implicitly convert type ‘UnityEngine.GameObject’ to ‘UnityEngine.Transform’.
The error is occuring on a line of code that is trying to attach one game object to another, this being the code :
cubeClass.pegObjects[n].transform.parent = cubeClass.cubeObj;
which is within this block of code :
void OnMouseDown () {
for(int n = 0; n < cubeClass.pegObjects.Length + 1; n++) {
if(pegObjectsClass.isConnectedToMouse == true) {
pegObjectsClass.isConnectedToMouse = false;
cubeClass.pegObjects[n].transform.position = slotPosition;
cubeClass.pegObjects[n].transform.parent = cubeClass.cubeObj;
pegObjectsClass.isAttached = true;
hasPegAttached = true;
}
}
}
and the pegObjects and cubeObj are both originally declared in the cube class as such :
static public GameObject cubeObj;
static public GameObject[] pegObjects;
Any help is greatly appreciated, Regards.