Import a FBX map with latitude and Longitude

Hi…

It’s possible to import a osm file into cityengine and then export as fbx file with latitude and longitude data of each block? Because then I want to import the fbx file into unity3D and use this information (lat and long) in order to find the current address …

Do you know how to do it? Or do you have any other idea how to solve it?

Tk

In general Unity won’t import extra data from fbx or other formats, so you’ll have to find a workaround how to get that data in.