Hi
I want to import an animation to Unity. I can export to for instance 3ds or obj etc., but not fbx! The guides I can find talks about fbx, that is very nice, but with like 3ds/obj I end up with one file for each frame. So 30 frames give me 30 files. I can insert one of them with no problem, but how do I tell Unity to put these together, that is make an animation out of it?