Import animation

Hello. Is there any way I can import animation to the object I’ve already had inside my game? It was just an object, but later I rigged it and I applied some anims to him. Can I import them now to my object that is already placed inside game. I can’t delete it as it has some animations. Those animations I’ve applied to him inside unity animation system. Greetings!

If your additional animations contain only a skeleton and its actions, they can be imported practically also, as well as your main character. (when importing deliver the parameter of animations of legacy and set initial and finite frames). But it isn’t necessary to forget that in this case root object of your character and additional animations shall match. Otherwise it should be adjusted manually in the same 3dMax. The second method, it in 3dMax to copy keys of your additional animations and to insert them into the file with your character then to save it in fbx and to re-import to Unity.