I created a skeleton rig character model with subdivision in cheetah3d,
export it as .fbx
also tried .jas
When I open it in unity iphone, the subdivision LOST!
I tried both fbx and jas format.
How should I fix it?

I created a skeleton rig character model with subdivision in cheetah3d,
export it as .fbx
also tried .jas
When I open it in unity iphone, the subdivision LOST!
I tried both fbx and jas format.
How should I fix it?

I found that if there is no skeleton in the model, the subdivision does not lose.
However, if there is no skeleton, how can I make the animation?
Anyone could help?