Hello Unity i have a question and its about how to import colors into the unity engine.Why is it that when i import a character the character is imported into unity but not the colors that i have assigned to them?Does anyone here know why?If you do can you please inform why it happends and how i can correct it?
If you’re talking about textures, you can assign those in Unity. If you’re talking about vertex colors, you need to use a shader that supports vertex colors.
–Eric
Well i am using blender and im using texture paint and also textures pictures in the properties tab and when i importing it into unity it still doesnt show the color.Why is that?
du you save your textures in the project-folder? normally unity finds them there. if not, put your texture in the project and assign them manually
Um no i dont save them in a folder i just keep them in documents and name them one by one
unity wont find them there. when you start a new project, create folders for your models, textues and so on… if you store your textures there, you can assign them.
ok so your saying that if i make a folder in documents name the folder My textures that i have used for my model and then when i import them into unity.Unity will automatically import the colors?
when you open unity, you have to create a new project, to work in. you tell unity, where to save it and it will create all the folders needed to start a game. in this projectfolder, you create subfolders, where you store your assets. like models, textures. unity creates links between the folders and it is necessary to let unity create the project to keep this links working. this the cleanest way to start with unity.
Thanks i got it now
glad to hear ![]()