Hi. Im trying import model some old game to unity, when i export model from blender/max via fbx my model in unity looks that(left site)
how to fix it to look like right site?
Hi. Im trying import model some old game to unity, when i export model from blender/max via fbx my model in unity looks that(left site)
how to fix it to look like right site?
It looks like you are missing materials/textures. If you have those textures needed, then they should be in your project folder somewhere, and you need to create materials using those textures, and you need to apply said materials to the objects. Best caseā¦it is all one big texture atlas, worst case, you have a bunch of different textures and therefore would have to apply a bunch of different materials.
It looks more like the lighting is different since the textures are visible but washed out. Go through the lighting settings until it fits your needs.