I’ve downlaoded a free Rusty Traffic Sign object from turbosquid and I’ve got a problem with the textures.
One texture covers the full object ( Both signs and the Post ).
The edges of the sign are slightly rounded but when in unity the edges are sharp and black when they should be transparent.
Bit confusing but you can see the problem in the image.
Does anyone know how to fix this?
I’ve only tried the Diffuse shader but not sure if I should be using another