Import models with scale of 1?

Hello,

I have been importing models from Blender to Unity. However, when I put the model into the game, it has X, Y, and Z scales of 100, with the base size being 100x smaller. Even though this technically gives the same dimensions, I want it to be the original size with X, Y, and Z scale of 1. How do I import models with the correct size and scale?

Hi, you can resize it in Unity’s import settings.

Set scale factor to 0.01 and apply:
Edit: maybe 100 if you need the scale in transform to be 1.
8239299--1077243--Unity-Scale-Factor.jpg

Or you can change the output settings in Blender (if using fbx format).

Use “FBX Units Scale” and output the fbx file:
8239299--1077246--FBX-Units-Scale.jpg

Hi. Before you export your model, reset its rotation and scale in Blender. To do that press CTRL+A and sclick on Rotation & Scale.
8240718--1077582--upload_2022-6-29_15-18-59.png

Next, in the FBX exporter window, make sure Apply Transform toggle is enabled.
8240718--1077585--upload_2022-6-29_15-21-47.png