import scene from 3DS max to unity

hello Evry body, i have received my underwater scene made with 3ds max and i tested it, it wokrs fine. my probleme is when i want to export it as an fbx file for unity.
my fish is not animated and the underwater effect is not there(which is the most important)
any one have a clue on how to do that? thank you

unity 3.5.7
3dsmax 2013

The Volumetric Light sounds like your problem… Unity has a shader for that, try it. XP