Import settings

Hello,

Is there a way when I import a sprite that it automatically is imported at
-a predetermined pixels per unit,
-filter mode: point
-compression: none

So far, every time I imported a sprite or a sprite sheet, I had to set up those parameter manually. I wonder if there is a way to set up unity so that it does that automatically when you import a sprite.

I think Unity automatically imports in Sprite mode for 2D (Texture for 3D). I do not know of any way to customize the settings to accomplish what you want to do.

*Hi @Dmumzo *

This might be something you are looking for*:*
“AssetPostprocessor lets you hook into the import pipeline and run scripts prior or after importing assets.”

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