Important! URP Quest Performance issues acknowledged by Unity.

It’s important for everyone that is experiencing performance drops migrating from 2019/2020 to 2021 and beyond in URP to submit your bug reports. They have marked this high priority and are investigating! Might help if you link this in your reports.

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Hey, did you do a test with URP 12.1.6, which is also provided by Meta as an own branch including ASW?
In my case it gives better GPU performance. Cannot provide the project as a report, though.

Can you share the link? I can not find it

Here is the ASW doc by Meta:
https://developer.oculus.com/documentation/unity/unity-asw/

That’s the branch:
https://github.com/Oculus-VR/Unity-Graphics/tree/2021.2/oculus-app-spacewarp

I just switched back again to their branch, as I need the extra GPU headroom.
Be ware that this branch seems to have some issues, e.g. I needed to change some stuff in order to get my Shader Graphs with Transparency working again.