I am developing a 2D Platformer on top of the code used in 2D Game Kit (I am still very inexperienced with coding, as this is my first game). Whenever I tried importing sprites into this, they disappear upon the game starting. I’m only on the first imported sprite right now, and that’s when I discovered this very problematic issue.
For the record, I did try this in some other test projects aside from 2D Game Kit’s source code; those projects have even simpler code that I typed myself. The same thing happens in those too.
I tried debugging the game, found no significant errors in the code. I made the imported sprite the exact same size as the one the asset comes with, didn’t work. I am truly stuck in a rut right now. Any help would be greatly appreciated here. Below is a picture of what I mean and a picture of the sizes it’s supposed to be.

