Imported asset's colors don't render as expected in Scene and Game View

Hi everyone, I hope you can help with this problem.

I have imported an asset from the Unity Store and I can’t see the asset’s colors in Scene or Game View as it is displayed in the Prefab Mode.

This is the Prefab view and this is how I want it to be rendered in Scene/Game view:

Currently, in Scene/Game View it’s rendered like this:

I don’t know if it’s related to this issue, but I get the following error in the Console:

“PropertiesGUI() is being called recursively. If you want to render the default gui for shader properties then call PropertiesDefaultGUI() instead UnityEditor.EditorApplication:Internal_CallGlobalEventHandler() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:329)”

Thanks in advance for the help.

I’m not sure what that error is about, but you might try switching the shader for the material on your object from Lit to Unlit. The precise naming of the shader will depend on which Render Pipeline you’re using (builtin/Standard, URP, HDRP).

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Thanks a lot! It worked like a charm!