So I was working on my game and enemies move towards my cube character I made. Everything works fine until I tried to import a pre made character, but for some reason, the enemy objects now bend down and act weird near this downloaded character, I have tried locking every axis and setting to Kinematic to true. Nothing changes
Are you using some kind of Look at function? If so, your enemies might be looking at your character position (= transform.position). Usually, characters use transform.position = feet position.
Here is a simple look at function (i’m using "forward = " because i’m lazy):
Yeah it was the look at function, that was an incredibly annoying problem, thank you so much! I can’t believe that one line of code screwed it up so badly, I had ruled it out becuase my original character wasnt effected by this