Imported .FBX file shows up as Transparent

Hello, I’m having issues with a Model I’ve Exported into a .FBX file.

I’ve used 3dsmax to get the model together, and in 3ds it looks like this. Click for Image

I’ve exported the model into a .FBX file, and it roughly looks like this. Click for Image

Everything looks decent. The problem is when I import it into Unity. Click for Image

I don’t understand why it’s transparent.

Google my man!

1 Like