Hello, I’m having issues with a Model I’ve Exported into a .FBX file.
I’ve used 3dsmax to get the model together, and in 3ds it looks like this. Click for Image
I’ve exported the model into a .FBX file, and it roughly looks like this. Click for Image
Everything looks decent. The problem is when I import it into Unity. Click for Image
I don’t understand why it’s transparent.