Hello everyone, hope someone can help me with my question:
I have a model of a building in Google sketchup, and when I export it as a Fbx file (2 side export) and import it in Unity, it has a lot of Meshes. I want it just to have one (and only one) so I can call it from a “Mesh collider” component. Is it there any special export thing or any steps I need to do in Google sketchup before exporting?
Sorry to bother you guys with this basic question… I have been trying to solve it but I have not been able to… Thanks for your help!