Hello guys and gals,
I am using Unity 4.2.1 with iOS Pro on an iPad2 and yesterday something strange happened.
On an game that we developed, all the meshes ( loaded from Resources, with textures that are loaded from StreamingAssets and Resources ) started to get textured only with the first pixel of the texture, repeated in all model. This happened cross a couple of scens and I couldn’t replicate after a while. As soon as I made something like 3 transitions between scenes everything went back to normal.
The Shader that we are using on this models is “Mobile/Diffuse”.
Did anyone had a problem like this? It’s rather difficult to replicate but it already happened to me and my client but only once.
Thanks for your time. Best Regards,
Joel Oliveira